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Don't push my buttons

Review · Puzzle · PC

Don't push my buttons

Reviewed: 10 Jun 2026

PC

Snaccs · 2023

Ludograph rating

C

Mixed

57 /100

06010030BenefitLow riskB 40 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

40

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.13
B3Motor
0.45

Don't push my buttons is a 3D horror puzzle game that challenges players with intricate problems and environmental cues. Its core mechanics foster strong problem-solving and critical thinking skills, requiring players to analyze situations and strategize their escape. The game also enhances spatial awareness as players navigate unsettling environments.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Don't push my buttons stem from its horror content, featuring scary scenes and a terrifying atmosphere that may be intense for some players. While it avoids manipulative design and monetization pressures, the game's suspenseful nature and potential for jump scares could be a concern.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Don't push my buttons safe for kids?

Ludograph gives Don't push my buttons a rating of 57/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Don't push my buttons appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Don't push my buttons, based on benefits, risks, and content review.

How long should kids play Don't push my buttons?

Our session recommendation for Don't push my buttons is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Don't push my buttons?

The primary risks in Don't push my buttons stem from its horror content, featuring scary scenes and a terrifying atmosphere that may be intense for some players. While it avoids manipulative design and monetization pressures, the game's suspenseful nature and potential for jump scares could be a concern.