
Review · Strategy · PC
Double or Nothing
Reviewed: 17 Jun 2026
PC
Manic Pass · 2026
Ludograph rating
Growth (BDS)
40
Risk (RIS)
11
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.10 | |
Double or Nothing is a strategic roguelite that challenges players with complex decision-making and adaptive gameplay. Players build and customize their own spinning boards, requiring critical thinking, problem-solving, and strategic planning to balance resources and manage risks. The roguelite structure and Hell Mode offer significant learning transfer and adaptive challenges, encouraging players to continuously refine their strategies.
Design risks
| R1 | Compulsion-loop pressure | 0.23 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
While the game is free from monetization and social risks, its core mechanic of variable rewards from spins and the 'Double or Nothing' risk-taking can introduce mild compulsion-loop design. Players might experience near misses or feel compelled to take risks for better outcomes, though these are not as manipulative as typical gacha or loot box systems.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.