LumiKin
Earthcore: Shattered Elements - Epic Card Battle Game (TCG)

Review · RPG · iOS

Earthcore: Shattered Elements - Epic Card Battle Game (TCG)

By the LumiKin editors

Reviewed: 05 Jun 2026

iOS

Tequila Games · 2015

LumiScore

57/100

Good

Growth (BDS)

51

Risk (RIS)

35

Daily limit

60min

Age guidance

T

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.13
B3Motor
0.35

Earthcore: Shattered Elements is a highly strategic and creative card battle game that challenges players with complex tactical decisions and deck building. Its innovative Card Crafting feature fosters creativity, while ranked PvP and special events provide an adaptive challenge. The game encourages critical thinking and problem-solving through its risk-based battles and strategic depth.

Design risks

R1Dopamine pressure
0.57
R2Monetization
0.00
R3Social risk
0.39

While Earthcore offers deep strategic gameplay, its competitive PvP nature and special events may introduce some dopamine manipulation through variable rewards and the potential for social comparison. Although the game explicitly states 'NO paywalls' and 'No microtransactions', the inherent design of competitive card games can encourage extended play sessions. The 'dark fantasy' theme and ESRB T rating suggest mild fantasy violence.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.

Parents ask…

Is Earthcore: Shattered Elements - Epic Card Battle Game (TCG) safe for kids?

LumiKin gives Earthcore: Shattered Elements - Epic Card Battle Game (TCG) a LumiScore of 57/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Earthcore: Shattered Elements - Epic Card Battle Game (TCG)?

LumiKin's recommended play time for Earthcore: Shattered Elements - Epic Card Battle Game (TCG) is Up to 1 hour/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Earthcore: Shattered Elements - Epic Card Battle Game (TCG)?

While Earthcore offers deep strategic gameplay, its competitive PvP nature and special events may introduce some dopamine manipulation through variable rewards and the potential for social comparison. Although the game explicitly states 'NO paywalls' and 'No microtransactions', the inherent design of competitive card games can encourage extended play sessions. The 'dark fantasy' theme and ESRB T r