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Fatekeeper

Review · Action · PC

Fatekeeper

Reviewed: 22 Jun 2026

PC

2026

Ludograph rating

B

Good

62 /100

06010030BenefitLow riskB 45 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.13
B3Motor
0.40

Fatekeeper offers a rich cognitive experience, challenging players with problem-solving, strategic thinking, and critical decision-making as they navigate a handcrafted world of sword and sorcery. The game encourages learning and adaptation through its combat and choice-driven narrative. While primarily a solo experience, it provides opportunities for ethical reasoning through player choices.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Fatekeeper are related to its content, which may include moderate fantasy violence and potentially mild language or spooky elements typical of an action RPG. However, the game exhibits very low risks concerning compulsion-loop design, monetization pressures, and social risks, as it lacks microtransactions, social features, and manipulative engagement mechanics.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Fatekeeper safe for kids?

Ludograph gives Fatekeeper a rating of 62/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Fatekeeper appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Fatekeeper, based on benefits, risks, and content review.

How long should kids play Fatekeeper?

Our session recommendation for Fatekeeper is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Fatekeeper?

The primary risks in Fatekeeper are related to its content, which may include moderate fantasy violence and potentially mild language or spooky elements typical of an action RPG. However, the game exhibits very low risks concerning compulsion-loop design, monetization pressures, and social risks, as it lacks microtransactions, social features, and manipulative engagement mechanics.