LumiKin

Flying Dragon

Culture Brain|1997RPGFighting
Nintendo 64

LumiScore

55

out of 100

Appropriate for ages 13+ with parental supervision

Up to120min/day

Heads up

💸 Monthly cost: Free

Growth

39/100

Developing

Growth Value

Risk

7/100

LOW

Engagement Patterns

Parent Pro-Tip

Flying Dragon is a fighting game with RPG elements for the Nintendo 64. It involves combat, but does not feature any microtransactions, online interactions, or explicit content. Encourage children to take breaks after a few matches or when they complete a character's progression.

Top Skills Developed

Problem Solving3/5
Spatial Awareness3/5
Strategic Thinking3/5
Critical Thinking3/5
Memory & Attention3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
48
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
20
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
45
Overall Benefit Score (BDS)39/100

What your child develops

Flying Dragon offers a blend of fighting game action and RPG progression, encouraging strategic thinking, memory, and adaptive challenge through character leveling and equipping items. Players can engage in fast-paced combat while also considering long-term character development.

Base: UnknownReviewed May 2026

Regulatory Compliance

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About this game

Flying Dragon, known in Japan as Hiryū no Ken Twin (飛龍の拳ツイン, Hiryū no Ken Tsuin, "Fist of the Flying Dragon Twin"), is a fighting game with role-playing video game elements that was developed by Culture Brain and released for the Nintendo 64 in 1998. Part of the Hiryū no Ken series, it was published in Japan by Culture Brain, and by Natsume in North America and Europe.