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FORCED

Review · Action · Xbox One · PlayStation 4 · Wii U

FORCED

Reviewed: 16 May 2026

Xbox One · PlayStation 4 · Wii U · macOS · PC · Linux

BetaDwarf · 2013

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 51 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

51

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.40
B3Motor
0.45

FORCED is a cooperative action RPG that encourages strategic thinking, problem-solving, and teamwork. Players must adapt to different weapon classes and coordinate with teammates to overcome challenges, fostering cognitive flexibility and communication skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game features gladiator-style combat with violence as a core mechanic, where characters are forced to fight for survival. This involves violence towards potentially defenseless targets, which may be a concern for some players. The narrative also includes themes of slavery and forced combat.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is FORCED safe for kids?

Ludograph gives FORCED a rating of 68/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is FORCED appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for FORCED, based on benefits, risks, and content review.

How long should kids play FORCED?

We don't publish a daily session budget for FORCED: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of FORCED?

The game features gladiator-style combat with violence as a core mechanic, where characters are forced to fight for survival. This involves violence towards potentially defenseless targets, which may be a concern for some players. The narrative also includes themes of slavery and forced combat.