
Review · Action · Xbox One · PlayStation 4 · Wii U
FORCED
By the LumiKin editors
Reviewed: 16 May 2026
Xbox One · PlayStation 4 · Wii U · macOS · PC · Linux
BetaDwarf · 2013
LumiScore
68/100
Good
Growth (BDS)
51
Risk (RIS)
0
Daily limit
120min
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.40 | |
| B3 | Motor | 0.45 | |
FORCED is a cooperative action RPG that encourages strategic thinking, problem-solving, and teamwork. Players must adapt to different weapon classes and coordinate with teammates to overcome challenges, fostering cognitive flexibility and communication skills.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game features gladiator-style combat with violence as a core mechanic, where characters are forced to fight for survival. This involves violence towards potentially defenseless targets, which may be a concern for some players. The narrative also includes themes of slavery and forced combat.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.