Compare this game
FUN HOME

Review · Adventure · PC

FUN HOME

Reviewed: 13 Jun 2026

PC

Deathink · 2025

Ludograph rating

C

Mixed

55 /100

06010030BenefitLow riskB 38 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.10
B3Motor
0.45

FUN HOME offers significant cognitive benefits through its core mechanics of puzzle-solving, critical thinking, and mystery unwinding. Players will engage their problem-solving skills, spatial awareness, and memory as they navigate the spooky house and avoid the antagonist. The story-driven nature also encourages reading and language comprehension.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks in FUN HOME are related to its horror content. The game features a crazed clown antagonist wielding an axe, creating a high level of fear and implied violence. Players are defenseless, which can intensify feelings of vulnerability and dread. There are no apparent compulsion-loop design, monetization, or social risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is FUN HOME safe for kids?

Ludograph gives FUN HOME a rating of 55/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is FUN HOME appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for FUN HOME, based on benefits, risks, and content review.

How long should kids play FUN HOME?

We don't publish a daily session budget for FUN HOME: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of FUN HOME?

The primary risks in FUN HOME are related to its horror content. The game features a crazed clown antagonist wielding an axe, creating a high level of fear and implied violence. Players are defenseless, which can intensify feelings of vulnerability and dread. There are no apparent compulsion-loop design, monetization, or social risks.