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Ghost Supply Fly

Review · Arcade · iOS

Ghost Supply Fly

Reviewed: 13 May 2026

iOS

Rick Pasco · 2017

Ludograph rating

D

Caution

33 /100

Ghost Supply Fly is an arcade game that hones hand-eye coordination and spatial awareness through its simple yet engaging experience.

06010030BenefitLow riskB 22 · R 32
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

22

Risk (RIS)

32

Daily limit

60min

Age guidance

13+

Developmental benefits

B1Cognitive
0.22
B2Social-emotional
0.07
B3Motor
0.45

Ghost Supply Fly offers a simple yet engaging arcade experience that hones hand-eye coordination and spatial awareness. Its endless nature provides a quick, accessible challenge for short play sessions, while collectible costumes and leaderboard competition add replayability and a sense of achievement.

Design risks

R1Compulsion-loop pressure
0.53
R2Monetization
0.00
R3Social risk
0.33

The endless, high-score driven design of Ghost Supply Fly, coupled with variable rewards for collecting coins and costumes, can encourage extended play sessions. Leaderboards and friend challenges may also foster competitive pressure and social comparison.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Ghost Supply Fly safe for kids?

Ludograph gives Ghost Supply Fly a rating of 33/100. There are notable risks worth knowing before letting kids play.

How long should kids play Ghost Supply Fly?

Our session recommendation for Ghost Supply Fly is up to 60 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Ghost Supply Fly?

The endless, high-score driven design of Ghost Supply Fly, coupled with variable rewards for collecting coins and costumes, can encourage extended play sessions. Leaderboards and friend challenges may also foster competitive pressure and social comparison.