
Golf Club: Wasteland
LumiScore
out of 100
Appropriate for ages 13+ with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
45/100
Growth Value
- Spatial Awareness
- Critical Thinking
- Reading & Language
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Parents can engage with their teens by discussing the game's satirical themes and social commentary. Ask about the 'Radio Nostalgia from Mars' stories and the meaning behind the environmental and societal critiques presented in the game's visuals and narrative.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Fails the test
The game focuses on a solo male-coded pilot. While there are voices of 'citizens of Mars', it is not clear if there are two named female characters who speak to each other about something other than a man.
Parent Pro-Tip
This can foster critical thinking, ethical reasoning, and communication skills, helping teens process complex ideas and develop their own perspectives on current events and the future.
What your child develops
Golf Club: Wasteland offers a unique and thought-provoking narrative experience that encourages critical thinking, empathy, and spatial awareness. Players will engage with a rich story through reading and interpretation, fostering language skills and a deeper understanding of societal issues through its satirical lens. The calm, atmospheric gameplay provides a relaxing experience.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
After the Great Ecological catastrophe the ultra rich move to Tesla City on Mars. The rest of us died.