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Gravity Rush

Review · Action · PS Vita

Gravity Rush

Reviewed: 09 May 2026

PS Vita

Japan Studio · 2012

Ludograph rating

C

Mixed

57 /100

Gravity Rush is an action-adventure game that boosts problem solving, spatial awareness, and strategic thinking through its unique gravity manipulation.

06010030BenefitLow riskB 42 · R 11
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

11

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.03
B3Motor
0.35

Gravity Rush offers significant cognitive benefits, particularly in spatial awareness, problem-solving, and strategic thinking due to its unique gravity manipulation mechanics and open-world exploration. Players will engage in adaptive challenges and learn to transfer their understanding of gravity to new situations.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.00

Risks are generally low for Gravity Rush. Content risks include mild violence, suggestive themes, and mild language, consistent with its T-rating. There are minimal compulsion-loop design or monetization pressures, and social risks are absent as it is a single-player experience.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.33
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Gravity Rush safe for kids?

Ludograph gives Gravity Rush a rating of 57/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Gravity Rush appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Gravity Rush, based on benefits, risks, and content review.

How long should kids play Gravity Rush?

Our session recommendation for Gravity Rush is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Gravity Rush?

Risks are generally low for Gravity Rush. Content risks include mild violence, suggestive themes, and mild language, consistent with its T-rating. There are minimal compulsion-loop design or monetization pressures, and social risks are absent as it is a single-player experience.