
Review · Action · macOS · Linux · PC
Half-Life Deathmatch: Source
Reviewed: 15 May 2026
macOS · Linux · PC
Valve Software · 2006
Ludograph rating
Growth (BDS)
41
Risk (RIS)
7
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.52 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.75 | |
Half-Life Deathmatch: Source offers a fast-paced, skill-based competitive experience that enhances hand-eye coordination, reaction time, and spatial awareness. Players must adapt to dynamic combat situations, fostering problem-solving and adaptive challenge skills.
Design risks
| R1 | Compulsion-loop pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.17 | |
As a competitive free-for-all, the game carries a risk of competitive toxicity and social comparison. The mature rating indicates violent content. While lacking modern manipulative mechanics, the inherent competitive nature can lead to intense emotional responses.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.