Compare this game
Half-Life Deathmatch: Source

Review · Action · macOS · Linux · PC

Half-Life Deathmatch: Source

Reviewed: 15 May 2026

macOS · Linux · PC

Valve Software · 2006

Ludograph rating

C

Mixed

57 /100

06010030BenefitLow riskB 41 · R 7
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

7

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.00
B3Motor
0.75

Half-Life Deathmatch: Source offers a fast-paced, skill-based competitive experience that enhances hand-eye coordination, reaction time, and spatial awareness. Players must adapt to dynamic combat situations, fostering problem-solving and adaptive challenge skills.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.17

As a competitive free-for-all, the game carries a risk of competitive toxicity and social comparison. The mature rating indicates violent content. While lacking modern manipulative mechanics, the inherent competitive nature can lead to intense emotional responses.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Half-Life Deathmatch: Source safe for kids?

Ludograph gives Half-Life Deathmatch: Source a rating of 57/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Half-Life Deathmatch: Source appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Half-Life Deathmatch: Source, based on benefits, risks, and content review.

How long should kids play Half-Life Deathmatch: Source?

We don't publish a daily session budget for Half-Life Deathmatch: Source: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Half-Life Deathmatch: Source?

As a competitive free-for-all, the game carries a risk of competitive toxicity and social comparison. The mature rating indicates violent content. While lacking modern manipulative mechanics, the inherent competitive nature can lead to intense emotional responses.