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Hammerfight

Review · Action · PC · macOS · Linux

Hammerfight

Reviewed: 15 May 2026

PC · macOS · Linux

Konstantin Koshutin · 2009

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 52 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

52

Risk (RIS)

3

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.40
B3Motor
0.75

Hammerfight offers a unique physics-based combat system that heavily engages spatial awareness, fine motor skills, and reaction time. Players can develop strategic thinking and problem-solving skills by mastering diverse battle techniques. The game also features a storyline and potential for social interaction through its multiplayer modes.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game features intense combat violence with slashing and smashing weaponry. While there are multiplayer modes, the competitive nature could lead to minor social comparison or toxicity, though the lack of stranger chat mitigates this risk. There are no significant monetization or compulsion-loop design risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Hammerfight safe for kids?

Ludograph gives Hammerfight a rating of 68/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Hammerfight appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Hammerfight, based on benefits, risks, and content review.

How long should kids play Hammerfight?

We don't publish a daily session budget for Hammerfight: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Hammerfight?

The game features intense combat violence with slashing and smashing weaponry. While there are multiplayer modes, the competitive nature could lead to minor social comparison or toxicity, though the lack of stranger chat mitigates this risk. There are no significant monetization or compulsion-loop design risks.