
Review · Strategy · iOS · PC
Indies' Lies (itch)
By the LumiKin editors
Reviewed: 03 Jun 2026
iOS · PC
ErabitCN · 2021
LumiScore
57/100
Good
Growth (BDS)
42
Risk (RIS)
12
Daily limit
120min
Age guidance
T
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.15 | |
Indies' Lies is a highly engaging roguelike deck-building game that significantly develops cognitive skills. Players will constantly engage in problem-solving, strategic and critical thinking as they craft unique decks, choose talents, and manage partner synergies. The procedurally generated nature ensures high adaptive challenge and learning transfer, as each run presents new decisions and requires players to adapt their strategies. It also fosters creativity in deck construction and talent tree optimization.
Design risks
| R1 | Dopamine pressure | 0.27 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game presents very low risks regarding monetization, social interaction, and manipulative design. As a one-time purchase with no microtransactions or social features, it avoids common pitfalls. While its roguelike nature offers variable rewards and high replayability, these are inherent to the genre and not designed to be overly manipulative. Content risks are minimal, primarily involving fantasy violence and mild language typical of a T-rated game.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.