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Infinity Blade II

Review · Action · iOS

Infinity Blade II

Reviewed: 10 May 2026

iOS

Epic Games · 2011

Ludograph rating

C

Mixed

48 /100

Infinity Blade II is an action-adventure game that cultivates hand-eye coordination and problem solving through challenging combat, though it has minor social and privacy risks.

06010030BenefitLow riskB 38 · R 36
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

36

Daily limit

60min

Age guidance

13+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.27
B3Motor
0.65

Infinity Blade II offers a rich swordplay adventure that significantly develops cognitive skills such as problem-solving, strategic thinking, and hand-eye coordination through its challenging combat and exploration. The game also fosters positive social interaction through its asynchronous global challenges, encouraging players to collaborate with friends.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.28

While generally low risk, Infinity Blade II's social features, particularly the ClashMob challenges, introduce a minimal risk of social obligation, a notable risk of social comparison, and a privacy risk due to required Facebook login. The game also contains moderate fantasy violence and mild language.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Infinity Blade II safe for kids?

Ludograph gives Infinity Blade II a rating of 48/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Infinity Blade II appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Infinity Blade II, based on benefits, risks, and content review.

How long should kids play Infinity Blade II?

Our session recommendation for Infinity Blade II is up to 60 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Infinity Blade II?

While generally low risk, Infinity Blade II's social features, particularly the ClashMob challenges, introduce a minimal risk of social obligation, a notable risk of social comparison, and a privacy risk due to required Facebook login. The game also contains moderate fantasy violence and mild language.