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Jaipur: A Card Game of Duels

Review · Board Games · Android · iOS

Jaipur: A Card Game of Duels

Reviewed: 04 Jun 2026

Android · iOS

Asmodee Digital · 2017

Ludograph rating

C

Mixed

57 /100

06010030BenefitLow riskB 41 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

9

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.17
B3Motor
0.15

Jaipur is a fast-paced card game for two players with a blend of tactics, risk and luck. It offers strong strategic and critical thinking challenges, as players must manage resources, anticipate opponent's moves, and optimize selling strategies. The game also provides opportunities for math systems engagement through calculating profits and set bonuses. With solo play against AI and online/local multiplayer, it offers adaptive challenge and positive social interaction when played with friends or family.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.11

As a competitive two-player game, Jaipur may present minor risks of competitive toxicity and social comparison, though the absence of stranger chat mitigates direct negative interactions. The game's core mechanics, while engaging, do not rely on manipulative compulsion loops or aggressive monetization strategies, making it a low-risk option in these areas. Content risks are minimal as it is a card game.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Jaipur: A Card Game of Duels safe for kids?

Ludograph gives Jaipur: A Card Game of Duels a rating of 57/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Jaipur: A Card Game of Duels?

Our session recommendation for Jaipur: A Card Game of Duels is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Jaipur: A Card Game of Duels?

As a competitive two-player game, Jaipur may present minor risks of competitive toxicity and social comparison, though the absence of stranger chat mitigates direct negative interactions. The game's core mechanics, while engaging, do not rely on manipulative compulsion loops or aggressive monetization strategies, making it a low-risk option in these areas. Content risks are minimal as it is a card