
Review · Action · Atari ST · Classic Macintosh · Atari 5200
Joust
By the LumiKin editors
Reviewed: 21 May 2026
Atari ST · Classic Macintosh · Atari 5200 · Apple II · Atari 8-bit · Game Boy · Atari 7800 · NES · Atari 2600 · Xbox 360 · PC
Digital Eclipse · 1982
LumiScore
55/100
Good
Growth (BDS)
47
Risk (RIS)
34
Daily limit
60min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.48 | |
| B2 | Social-emotional | 0.33 | |
| B3 | Motor | 0.65 | |
Joust offers engaging knightly tournament action with character progression and competitive multiplayer modes. It promotes hand-eye coordination, reaction time, and strategic thinking through its challenging PVE and PVP gameplay. The 'unlimited levels' and character development provide a sense of continuous achievement.
Design risks
| R1 | Dopamine pressure | 0.53 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.39 | |
The competitive nature of Joust, particularly in PVP tournaments, carries a risk of competitive toxicity and social comparison. While there is no stranger chat, the 'restriction on revival' and 'unlimited levels' could contribute to a sense of escalating commitment and variable reward loops, potentially making it hard to disengage.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.