Compare this game
King

Review · Strategy · PC · iOS

King

Reviewed: 25 May 2026

PC · iOS

Башуров Дмитрий · 1993

Ludograph rating

C

Mixed

48 /100

06010030BenefitLow riskB 33 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

33

Risk (RIS)

9

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.00
B3Motor
0.15

King offers a complex strategic and tactical experience, encouraging players to develop problem-solving, critical thinking, and strategic planning skills. The game's focus on war and conquest can provide an engaging challenge for players interested in military strategy and resource management.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.17

The game's primary focus on war and conquest, with violence as a core mechanic, could desensitize players to violence and promote a militaristic worldview. There is a risk of competitive toxicity and social comparison, as players strive to conquer more cities and upgrade generals. The game's narrative might lack diverse representation, potentially reinforcing stereotypes.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is King safe for kids?

Ludograph gives King a rating of 48/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is King appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for King, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play King?

We don't publish a daily session budget for King: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of King?

The game's primary focus on war and conquest, with violence as a core mechanic, could desensitize players to violence and promote a militaristic worldview. There is a risk of competitive toxicity and social comparison, as players strive to conquer more cities and upgrade generals. The game's narrative might lack diverse representation, potentially reinforcing stereotypes.