LumiKin
Metacritic 72

Massive Assault Network 2

Wargaming.net|2009Strategy

LumiScore

57

out of 100

Appropriate for most ages with parental supervision

90 min/day recommended

Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago

Growth

45/100

Growth Value

  • Problem Solving
  • Strategic Thinking
  • Critical Thinking

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Encourage your child to set time limits for play sessions, especially given the game's addictive nature and endless replayability. Discuss strategies and outcomes to reinforce critical thinking and learning, and emphasize that performance in the game does not define their self-worth.

Top Skills Developed

Problem Solving5/5
Strategic Thinking5/5
Critical Thinking5/5
Learning Transfer5/5
Adaptive Challenge5/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
72
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
7
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
35
Overall Benefit Score (BDS)45/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
0/3
Ethnic diversity
0/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.N/A — no named characters

Game focuses on abstract military units and strategy, no characters or dialogue to apply the Bechdel test.

Parent Pro-Tip

This game is excellent for developing advanced strategic thinking, problem-solving, and critical analysis skills. Its turn-based format allows for thoughtful decision-making, and the adaptive challenge ensures continuous intellectual engagement.

What your child develops

Massive Assault Network 2 is a challenging turn-based strategy game that strongly develops cognitive skills such as problem-solving, strategic thinking, critical thinking, and adaptive learning. Its 'easy to learn, difficult to conquer' design promotes continuous skill development and offers endless replayability. The 3D environment also engages spatial awareness.

Base: UnknownMonthly: FreePlaytime: ~1hReviewed Apr 2026

Regulatory Compliance

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About this game

Massive Assault Network 2 is turn-based. However, it uses cutting edge 3D technology, which makes it look like RTS.