LumiKin
Might and Magic Clash of Heroes

Review · RPG · Android · PlayStation 3 · Xbox 360

Might and Magic Clash of Heroes

By the LumiKin editors

Reviewed: 01 May 2026

Android · PlayStation 3 · Xbox 360 · PC · iOS · Nintendo DS

Ubisoft · 2009

LumiScore

68/100

Good

Might and Magic Clash of Heroes is a turn-based strategy RPG that builds problem solving and strategic thinking through its unique combat system.

Growth (BDS)

52

Risk (RIS)

3

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.37
B3Motor
0.35

Might and Magic Clash of Heroes is a turn-based strategy and puzzle RPG that offers engaging cognitive challenges through its unique combat system. Players will develop problem-solving, strategic thinking, and critical thinking skills as they command armies and navigate complex puzzles. The game also provides opportunities for teamwork and communication in its cooperative multiplayer modes.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

This game presents very low risks in terms of dopamine manipulation, monetization pressure, and social risks, as it lacks microtransactions, loot boxes, subscriptions, and stranger chat. Content risks are minimal, involving only mild fantasy violence.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~5 hReviewedApr 2026How scores are calculated →

Parents ask…

Is Might and Magic Clash of Heroes safe for kids?

LumiKin gives Might and Magic Clash of Heroes a LumiScore of 68/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Might and Magic Clash of Heroes appropriate for?

LumiKin's rubric recommends a minimum age of 7+ for Might and Magic Clash of Heroes, based on benefits, risks, and content review.

How long should kids play Might and Magic Clash of Heroes?

LumiKin's recommended play time for Might and Magic Clash of Heroes is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Might and Magic Clash of Heroes?

This game presents very low risks in terms of dopamine manipulation, monetization pressure, and social risks, as it lacks microtransactions, loot boxes, subscriptions, and stranger chat. Content risks are minimal, involving only mild fantasy violence.