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Pieces of the Past

Review · Simulation · PC

Pieces of the Past

Reviewed: 22 Jun 2026

PC

9HP Studios · 2025

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 51 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

51

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.53
B3Motor
0.30

Pieces of the Past offers a heartwarming journey of discovery, blending engaging puzzle-solving with rich emotional storytelling. Players develop cognitive skills like problem-solving, critical thinking, and reading comprehension while fostering empathy and positive social-emotional understanding through themes of family, reconciliation, and personal growth. The game provides a cozy, low-stress experience with natural stopping points, making it suitable for various playtimes.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks. It lacks manipulative compulsion-loop mechanics, monetization pressures, social risks, or concerning content. The primary 'risk' is the emotional depth of the narrative, which explores themes of family secrets and reconciliation, potentially requiring emotional engagement from players.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Pieces of the Past safe for kids?

Ludograph gives Pieces of the Past a rating of 68/100. It scores well on developmental benefits with manageable risks.

How long should kids play Pieces of the Past?

Our session recommendation for Pieces of the Past is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Pieces of the Past?

This game presents minimal risks. It lacks manipulative compulsion-loop mechanics, monetization pressures, social risks, or concerning content. The primary 'risk' is the emotional depth of the narrative, which explores themes of family secrets and reconciliation, potentially requiring emotional engagement from players.