Compare this game
push people and stuff

Review · Action · macOS · PC

push people and stuff

Reviewed: 09 May 2026

macOS · PC

magnusMakesGames · 2023

Ludograph rating

C

Mixed

55 /100

push people and stuff is a competitive action game that sharpens spatial awareness, hand-eye coordination, and fine motor skills.

06010030BenefitLow riskB 38 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

1

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.03
B3Motor
0.75

push people and stuff offers a highly engaging and competitive experience that hones spatial awareness, hand-eye coordination, and reaction time. Players will develop strategic thinking as they learn to anticipate opponents' moves and master the unique grabbing and punching mechanics. The round-based gameplay provides clear and natural stopping points, making it easy to play in short bursts.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

While primarily a competitive game, the potential for minor competitive toxicity exists, though the absence of stranger chat significantly mitigates this. The game involves cartoonish violence of knocking opponents off a map, which is low-level content risk.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is push people and stuff safe for kids?

Ludograph gives push people and stuff a rating of 55/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is push people and stuff appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for push people and stuff, based on benefits, risks, and content review.

How long should kids play push people and stuff?

Our session recommendation for push people and stuff is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of push people and stuff?

While primarily a competitive game, the potential for minor competitive toxicity exists, though the absence of stranger chat significantly mitigates this. The game involves cartoonish violence of knocking opponents off a map, which is low-level content risk.