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.race

Review · Sports · PC · Android

.race

Reviewed: 02 May 2026

PC · Android

topfen · 2017

Ludograph rating

C

Mixed

55 /100

.race is a racing game that develops spatial awareness, hand-eye coordination, and reaction time through its engaging gameplay.

06010030BenefitLow riskB 39 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

39

Risk (RIS)

4

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.07
B3Motor
0.65

This racing game offers significant benefits in developing spatial awareness, hand-eye coordination, and reaction time. Players will also engage in problem-solving and strategic thinking to optimize their racing lines and manage acceleration. The competitive aspect against friends or personal bests can foster adaptive challenge and learning transfer.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.11

Risks are minimal in this game. There is a slight potential for competitive toxicity when playing against friends, and comparing scores could lead to minor social comparison. Content risks are limited to mild depictions of car crashes.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is .race safe for kids?

Ludograph gives .race a rating of 55/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is .race appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for .race, based on benefits, risks, and content review.

How long should kids play .race?

Our session recommendation for .race is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of .race?

Risks are minimal in this game. There is a slight potential for competitive toxicity when playing against friends, and comparing scores could lead to minor social comparison. Content risks are limited to mild depictions of car crashes.