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Ruya

Review · Casual · macOS · PC · iOS

Ruya

Reviewed: 25 May 2026

macOS · PC · iOS

Bending Spoons Apps IVS · 2017

Ludograph rating

C

Mixed

50 /100

06010030BenefitLow riskB 33 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

33

Risk (RIS)

0

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.07
B3Motor
0.30

Ruya offers a calming and engaging puzzle experience that stimulates problem-solving, spatial awareness, and strategic thinking. Its heartwarming narrative, combined with binaural beats and nature sounds, provides a relaxing environment conducive to emotional regulation and focus. The game's handcrafted puzzles offer a clear sense of progression and achievement without any manipulative design mechanics.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Ruya presents minimal risks. It contains no compulsion-loop design, monetization pressure, social risks, or concerning content. The primary risk is limited social interaction, as it is a solo experience.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Ruya safe for kids?

Ludograph gives Ruya a rating of 50/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Ruya?

Our session recommendation for Ruya is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Ruya?

Ruya presents minimal risks. It contains no compulsion-loop design, monetization pressure, social risks, or concerning content. The primary risk is limited social interaction, as it is a solo experience.