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Bishoujo Senshi Sailor Moon R

Review · Action · SNES

Bishoujo Senshi Sailor Moon R

Reviewed: 29 May 2026

SNES

Bandai · 1993

Ludograph rating

C

Mixed

50 /100

06010030BenefitLow riskB 33 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

33

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.28
B2Social-emotional
0.20
B3Motor
0.65

Bishoujo Senshi Sailor Moon R is a classic beat 'em up that offers engaging hand-eye coordination and reaction time challenges. Players will enjoy the satisfaction of mastering combat mechanics and progressing through levels, potentially with a friend in local co-op. It encourages basic spatial awareness and attention to detail.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

As an older beat 'em up, the game contains mild fantasy violence typical of the genre and its source material. However, it lacks modern manipulative design elements like microtransactions, loot boxes, or social pressures, making it a straightforward and contained gaming experience.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Bishoujo Senshi Sailor Moon R safe for kids?

Ludograph gives Bishoujo Senshi Sailor Moon R a rating of 50/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Bishoujo Senshi Sailor Moon R appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Bishoujo Senshi Sailor Moon R, based on benefits, risks, and content review. That is more lenient than ESRB T: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Bishoujo Senshi Sailor Moon R?

Our session recommendation for Bishoujo Senshi Sailor Moon R is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Bishoujo Senshi Sailor Moon R?

As an older beat 'em up, the game contains mild fantasy violence typical of the genre and its source material. However, it lacks modern manipulative design elements like microtransactions, loot boxes, or social pressures, making it a straightforward and contained gaming experience.