
Review · Casual · PC
Save Jesus
Reviewed: 27 May 2026
PC
Almighty Games · 2016
Ludograph rating
Growth (BDS)
40
Risk (RIS)
0
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.35 | |
Save Jesus offers engaging physics-based puzzle challenges that promote problem-solving, strategic thinking, and spatial awareness. Players must skillfully redirect traps to protect characters, fostering cognitive development through its 50 levels of increasing difficulty.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game features cartoonish violence against Roman characters, which, while not graphic, involves 'killing Romans' with various traps. The strong religious theme of 'Save Jesus' and 'killing Romans' could be seen as mild propaganda. There are no significant compulsion-loop design, monetization, or social risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.