LumiKin
13+

ShinMatgo (GoStop)

Selvas|2009Card

LumiScore

50

out of 100

Appropriate for ages 13+ with parental supervision

Up to90min/day

Heads up

💸 Monthly cost: Free

Growth

37/100

Developing

Growth Value

Risk

21/100

LOW

Engagement Patterns

Parent Pro-Tip

Encourage your child to set time limits for play sessions, especially given the game's 'unlimited mode' and engaging reward structure. Discuss the strategic elements of the game to reinforce critical thinking and problem-solving skills.

Top Skills Developed

Problem Solving5/5
Strategic Thinking5/5
Critical Thinking5/5
Adaptive Challenge5/5
Memory & Attention3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
66
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
7
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
10
Overall Benefit Score (BDS)37/100

What your child develops

ShinMatgo (GoStop) is a strategic Korean card game that challenges players with problem-solving, critical thinking, and memory skills. Its 'GO' or 'STOP' mechanic and various missions provide adaptive challenges, while the story mode offers engaging progression. Players can enjoy the game solo or with friends and family, fostering social interaction around a traditional cultural activity.

Base: UnknownReviewed May 2026

Regulatory Compliance

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About this game

What is GoStop? GoStop is like Poker!