Review · Action · PlayStation 4 · Xbox One · PC
SOMA
By the LumiKin editors
Reviewed: 01 May 2026
PlayStation 4 · Xbox One · PC · macOS · Linux
Frictional Games · 2015
LumiScore
56/100
Good
SOMA is an immersive adventure game that fosters problem solving and spatial awareness while exploring deep philosophical questions, but contains intense horror and strong language.
Growth (BDS)
42
Risk (RIS)
16
Daily limit
120min
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.56 | |
| B2 | Social-emotional | 0.17 | |
| B3 | Motor | 0.25 | |
SOMA offers a deeply immersive and thought-provoking narrative experience that challenges players to consider complex philosophical questions about consciousness, identity, and humanity. The game excels in fostering critical thinking and reading comprehension through its extensive lore and environmental storytelling. Players will engage in problem-solving and strategic thinking as they navigate the treacherous underwater facility and avoid threats. The game's atmosphere and moral choices can lead to emotional engagement and introspection.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
SOMA's primary risks stem from its intense horror elements, including high levels of fear and psychological distress, and strong language. The game features scenes of violence and disturbing imagery, though it lacks direct combat. While there are no monetization pressures or dopamine manipulation mechanics, the dark and unsettling themes, combined with a sense of isolation, could be emotionally taxing for some players. The narrative also includes themes that can impact a player's sense of self-worth and identity due to its focus on consciousness transfer.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.