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Soul Redemption

Review · RPG · PC

Soul Redemption

Reviewed: 13 Jun 2026

PC

Happy Sufferer · 2025

Ludograph rating

C

Mixed

55 /100

06010030BenefitLow riskB 38 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

3

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.70
B2Social-emotional
0.00
B3Motor
0.15

Soul Redemption offers a compelling strategic card game experience that challenges players to master resource management and tactical decision-making. The 'Devour Mechanic' encourages critical thinking and adaptability, while the 'Action Consideration' system ensures engaging and responsive gameplay. Players will develop strong problem-solving skills as they navigate various stages and build powerful decks.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

Soul Redemption presents minimal risks, with no microtransactions, loot boxes, or social interaction features. Content risks are low, involving only mild fantasy violence against monsters and no explicit language or sexual content. The game's fixed stages and chapters provide natural stopping points, mitigating concerns about excessive play or manipulative engagement mechanics.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Soul Redemption safe for kids?

Ludograph gives Soul Redemption a rating of 55/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Soul Redemption appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Soul Redemption, based on benefits, risks, and content review.

How long should kids play Soul Redemption?

Our session recommendation for Soul Redemption is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Soul Redemption?

Soul Redemption presents minimal risks, with no microtransactions, loot boxes, or social interaction features. Content risks are low, involving only mild fantasy violence against monsters and no explicit language or sexual content. The game's fixed stages and chapters provide natural stopping points, mitigating concerns about excessive play or manipulative engagement mechanics.