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Soul Calibur IV

Review · Action · PlayStation 3 · Xbox 360

Soul Calibur IV

Reviewed: 13 May 2026

PlayStation 3 · Xbox 360

BANDAI NAMCO Entertainment America · 2008

Ludograph rating

C

Mixed

55 /100

Soul Calibur IV is a fighting game that builds strategic thinking and hand-eye coordination, though it has frequent fantasy violence and mild sexual themes.

06010030BenefitLow riskB 44 · R 28
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

44

Risk (RIS)

28

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.20
B3Motor
0.65

Soulcalibur IV is a fighting game that emphasizes strategic thinking, quick reflexes, and hand-eye coordination. Players can learn to anticipate opponent moves, develop complex combos, and adapt to different fighting styles. The game also offers opportunities for learning and transfer as players master different characters and their unique abilities.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.28

The game contains frequent fantasy violence with some blood effects and mild sexual themes in character designs. Competitive play may expose younger players to toxicity, and the focus on individual performance could lead to social comparison. While there are no direct monetization pressures, the game's reward systems could encourage extended play sessions.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.67
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Soul Calibur IV safe for kids?

Ludograph gives Soul Calibur IV a rating of 55/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Soul Calibur IV appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Soul Calibur IV, based on benefits, risks, and content review.

How long should kids play Soul Calibur IV?

We don't publish a daily session budget for Soul Calibur IV: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Soul Calibur IV?

The game contains frequent fantasy violence with some blood effects and mild sexual themes in character designs. Competitive play may expose younger players to toxicity, and the focus on individual performance could lead to social comparison. While there are no direct monetization pressures, the game's reward systems could encourage extended play sessions.