LumiKin
Metacritic 85

Soul Calibur IV

BANDAI NAMCO Entertainment America|2008ActionArcadeFighting

LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.

59/ 100
GOOD
90 min/day recommended

Growth

45/100

Growth Value

  • Hand-Eye Coordination
  • Fine Motor
  • Reaction Time

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Encourage playing Soul Calibur IV in moderation, perhaps with friends or family for local multiplayer fun. Discuss the competitive nature of the game and help children manage frustration from losses. Emphasize that it's a game of skill and practice, and that performance doesn't define self-worth. Be mindful of the stylized violence and some character designs.

Top Skills Developed

Hand-Eye Coordination5/5
Fine Motor5/5
Reaction Time5/5
Problem Solving4/5
Spatial Awareness4/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
56
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
7
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
75
Overall Benefit Score (BDS)45/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
2/3
Ethnic diversity
2/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.N/A — no named characters

Not applicable for a fighting game focused on combat; character interactions are primarily combat-related and not narrative-driven in a way that would typically apply to the Bechdel test criteria.

Parent Pro-Tip

Playing Soul Calibur IV can enhance a child's motor skills, strategic thinking, and ability to adapt quickly. It can also be a fun and engaging competitive activity when approached with a healthy mindset and balanced screen time.

What your child develops

Soul Calibur IV is a fighting game that significantly develops hand-eye coordination, fine motor skills, and reaction time. It also encourages strategic thinking, problem-solving, and adaptive learning as players master character movesets and counter diverse opponents. The competitive nature can foster resilience and skill improvement.

Base: UnknownMonthly: FreeReviewed Apr 2026

Regulatory Compliance

Tap a badge for details. Grey = not yet assessed.

Compare this game

About this game

Soulcalibur IV (ソウルキャリバーIV Sōrukyaribā Fō) is the fifth installment in Namco's Soulcalibur series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008. Soulcalibur IV included three characters from the Star Wars franchise as playable fighters.