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Speakeasy Simulator

Review · Action · PC

Speakeasy Simulator

Reviewed: 06 Jun 2026

PC

Arcana Games · 2026

Ludograph rating

B

Good

62 /100

06010030BenefitLow riskB 47 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

47

Risk (RIS)

9

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.20
B3Motor
0.25

Speakeasy Simulator fosters strategic thinking, problem-solving, and creativity through managing a hidden business, optimizing production, and designing a unique venue. Players learn resource management and adaptive decision-making in a dynamic environment.

Design risks

R1Compulsion-loop pressure
0.20
R2Monetization
0.00
R3Social risk
0.00

The game's central theme of illegal alcohol production and sales involves substance references. While not explicitly violent, the narrative includes elements of evading law enforcement and dealing with the mafia, which could imply mild conflict and tension. There is a risk of loss aversion due to the potential of getting 'busted'.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
1.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Speakeasy Simulator safe for kids?

Ludograph gives Speakeasy Simulator a rating of 62/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Speakeasy Simulator appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Speakeasy Simulator, based on benefits, risks, and content review.

How long should kids play Speakeasy Simulator?

Our session recommendation for Speakeasy Simulator is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Speakeasy Simulator?

The game's central theme of illegal alcohol production and sales involves substance references. While not explicitly violent, the narrative includes elements of evading law enforcement and dealing with the mafia, which could imply mild conflict and tension. There is a risk of loss aversion due to the potential of getting 'busted'.