
Review · Adventure · iOS
Stickbound FREE!
Reviewed: 26 May 2026
iOS
Gamenauts · 2010
Ludograph rating
Growth (BDS)
27
Risk (RIS)
22
Daily limit
90min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.36 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Stickbound encourages quick decision-making and hand-eye coordination through its unique pole-vaulting mechanic. Players will need to anticipate trajectories and timing to succeed, offering a mild cognitive challenge. The game also provides a sense of accomplishment through high score tracking and unlocking new characters.
Design risks
| R1 | Compulsion-loop pressure | 0.43 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
The game's 'addictive' nature, as highlighted in its description and reviews, stems from its simple, repetitive gameplay loop and variable reward system (collecting stars, unlocking characters). This can lead to extended play sessions and a desire to constantly beat previous scores, potentially impacting time management. While there are no direct monetization risks, the game's design leans into compulsion-loop design tactics.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.