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THE KICKBOXER

Review · Action · PC

THE KICKBOXER

Reviewed: 02 May 2026

PC

kotarosdevgame · 2017

Ludograph rating

C

Mixed

57 /100

THE KICKBOXER is a fighting game that builds strong hand-eye coordination and fine motor skills through its engaging mechanics.

06010030BenefitLow riskB 40 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

40

Risk (RIS)

2

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.00
B3Motor
0.75

THE KICKBOXER offers strong benefits in motor skills, particularly hand-eye coordination, fine motor control, and reaction time, which are central to its fighting mechanics. It also provides moderate cognitive engagement through problem-solving, strategic thinking, and adaptive challenge as players progress through 28 different opponents.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The game presents very low risks in terms of compulsion-loop design, monetization pressure, and social risks, as it explicitly states no microtransactions, loot boxes, subscriptions, or stranger chat. Content risks are primarily related to its fighting theme, with a notable level of violence inherent to a K.O. fighting system.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.33
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is THE KICKBOXER safe for kids?

Ludograph gives THE KICKBOXER a rating of 57/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is THE KICKBOXER appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for THE KICKBOXER, based on benefits, risks, and content review.

How long should kids play THE KICKBOXER?

We don't publish a daily session budget for THE KICKBOXER: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of THE KICKBOXER?

The game presents very low risks in terms of compulsion-loop design, monetization pressure, and social risks, as it explicitly states no microtransactions, loot boxes, subscriptions, or stranger chat. Content risks are primarily related to its fighting theme, with a notable level of violence inherent to a K.O. fighting system.