
The Last Federation
LumiScore
out of 100
Appropriate for most ages with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
47/100
Growth Value
- Problem Solving
- Strategic Thinking
- Critical Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
This game is ideal for players who enjoy complex strategy and simulation. Its turn-based nature and flexible saving allow for easy breaks. Discuss the ethical implications of in-game decisions regarding diplomacy and conflict with your child.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
No information available in the description to assess the Bechdel test.
Parent Pro-Tip
Encourages deep strategic thinking, complex problem-solving, and understanding of intricate systems. The game's narrative can also spark discussions about diplomacy, conflict resolution, and ethical decision-making.
What your child develops
The Last Federation is a deep and complex grand strategy game that offers significant cognitive benefits, including problem-solving, strategic thinking, critical thinking, and systems understanding. Its adaptive challenge and learning curve make it engaging for various skill levels, fostering intellectual growth through managing a complex solar system and its diverse inhabitants.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
From the creators of AI War: Fleet Command. Turn-based tactical combat, with up to 5 factions competing at once.