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The Ship

Review · Action · PC

The Ship

Reviewed: 23 May 2026

PC

Outerlight · 2006

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 54 · R 10
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

54

Risk (RIS)

10

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.78
B2Social-emotional
0.03
B3Motor
0.70

The Ship offers a unique blend of stealth, strategy, and action, challenging players to think creatively and adapt to dynamic situations. It fosters critical thinking, problem-solving, and spatial awareness as players navigate complex environments and outsmart opponents. The need to manage character needs adds a layer of strategic depth.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.28

The game's core mechanic of hunting and murdering other players, combined with competitive multiplayer, presents a high risk of fostering competitive toxicity. While direct stranger chat is absent, the nature of the game can still lead to negative social interactions. The high level of violence is a significant content risk.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Ship safe for kids?

Ludograph gives The Ship a rating of 68/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is The Ship appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for The Ship, based on benefits, risks, and content review.

How long should kids play The Ship?

We don't publish a daily session budget for The Ship: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of The Ship?

The game's core mechanic of hunting and murdering other players, combined with competitive multiplayer, presents a high risk of fostering competitive toxicity. While direct stranger chat is absent, the nature of the game can still lead to negative social interactions. The high level of violence is a significant content risk.