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Tichu Counter

Review · Card · iOS

Tichu Counter

Reviewed: 14 May 2026

iOS

Kyriakos Leivadas · 2014

Ludograph rating

E

Avoid

21 /100

06010030BenefitLow riskB 12 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

12

Risk (RIS)

1

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.18
B2Social-emotional
0.03
B3Motor
0.10

Tichu Counter enhances the experience of playing the card game Tichu by providing accurate and convenient score tracking, handling complex scoring rules, and maintaining player statistics and game history. It removes the burden of manual scorekeeping, allowing players to focus more on the game itself and enjoy the social interaction.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

Given its nature as a utility app for a physical card game, Tichu Counter presents minimal risks. There are no manipulative design mechanics, monetization pressures, or inappropriate content. The only minor risk might be a slight potential for social comparison if players overly focus on the statistics tracked by the app, but this is inherent to competitive games and not directly driven by the app's design.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tichu Counter safe for kids?

Ludograph gives Tichu Counter a rating of 21/100. Significant risks make this hard to recommend for younger players.

How long should kids play Tichu Counter?

Our session recommendation for Tichu Counter is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Tichu Counter?

Given its nature as a utility app for a physical card game, Tichu Counter presents minimal risks. There are no manipulative design mechanics, monetization pressures, or inappropriate content. The only minor risk might be a slight potential for social comparison if players overly focus on the statistics tracked by the app, but this is inherent to competitive games and not directly driven by the app