Review · Action · Xbox One · Nintendo Switch · PC
UnderMine
By the LumiKin editors
Reviewed: 01 May 2026
Xbox One · Nintendo Switch · PC · PlayStation 4
Adam McLellan · 2020
LumiScore
62/100
Good
UnderMine is an action RPG that builds problem solving and strategic thinking through challenging rogue-like gameplay and adaptive challenges, with mild fantasy violence.
Growth (BDS)
47
Risk (RIS)
11
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.68 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.55 | |
UnderMine offers significant cognitive benefits through its challenging rogue-like gameplay, requiring players to constantly adapt, strategize, and problem-solve in procedurally generated environments. The exploration and discovery elements foster critical thinking and spatial awareness, while character progression encourages learning and transfer of skills across runs. The demanding boss encounters further hone strategic thinking and reaction time.
Design risks
| R1 | Dopamine pressure | 0.23 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in UnderMine are related to its action-oriented combat, which involves mild fantasy violence. While the game's procedural nature can encourage extended play sessions in pursuit of a 'perfect run,' it lacks the manipulative dopamine mechanics often found in free-to-play titles. Social and monetization risks are minimal due to its single-player, one-time purchase model.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.