
And Yet It Moves
LumiScore
Crecimiento
44/100
Valor de Crecimiento
- Resolución de Problemas
- Conciencia Espacial
- Pensamiento Crítico
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Set a 'levels completed' goal rather than time limits
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— N/A — no hay personajes con nombre
Game features a lone character navigating abstract environments with minimal to no narrative or character interactions
Consejo experto para padres
Since And Yet It Moves is level-based with natural stopping points, agreeing on completing 2-3 levels per session respects the game's structure while building executive function skills around task completion and self-regulation, which are more meaningful than arbitrary time limits.
Lo que tu hijo/a desarrolla
And Yet It Moves excels at developing spatial reasoning and problem-solving skills through its innovative gravity-rotation mechanic. Players must constantly visualize how rotating the world will transform surfaces and affect movement, building exceptional spatial awareness (5/5). The game requires genuine problem-solving (5/5) as each level presents unique environmental puzzles that demand experimentation and creative thinking. Critical thinking (4/5) is engaged as players must anticipate physics consequences before rotating. The unique mechanics encourage learning transfer (4/5) - understanding spatial transformations and physics principles applicable beyond gaming. Creative thinking (4/5) is fostered by the open-ended solutions and experimental approach required. The game provides moderate adaptive challenge (3/5) with progressively complex levels. Hand-eye coordination (4/5) and timing (3/5) are well-developed through precise platforming combined with rotation mechanics. Emotional regulation (2/5) benefits from managing frustration through difficult puzzle sections.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
And Yet It Moves is a platform video game which was originally designed as a computer science project at the Vienna University of Technology in 2007. The original prototype of game got various awards and creators decided to create and release a full-version of the game.