
Live A Live
LumiScore
Crecimiento
47/100
Valor de Crecimiento
- Resolución de Problemas
- Pensamiento Estratégico
- Lectura y Lenguaje
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Play the chapters together and discuss the different time periods and cultures represented—this is a great opportunity for conversation about history, perspective-taking, and ethical choices across different scenarios.
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— Supera el test
Multiple chapters feature female protagonists and characters who interact about plot-relevant matters beyond male characters
Consejo experto para padres
Leverages the game's unique anthology structure (7-8 distinct time periods) to build cultural literacy, historical context, and perspective-taking skills while reinforcing strategic thinking through varied gameplay mechanics.
Lo que tu hijo/a desarrolla
Live A Live offers exceptional cognitive benefits through its innovative anthology structure, featuring seven distinct scenarios across different time periods. Each chapter presents unique strategic challenges in turn-based combat, requiring players to adapt their problem-solving approaches to different mechanics and rule sets. The game excels at reading comprehension and narrative analysis as players must understand character motivations across vastly different cultural and historical contexts—from prehistoric times to the distant future. Strategic thinking is core to combat success, with grid-based positioning and character-specific abilities demanding careful planning. The game's chapter variety naturally promotes learning transfer as players apply tactical concepts across different scenarios. Strong ethical reasoning threads run throughout, with multiple chapters exploring moral dilemmas, sacrifice, and the consequences of violence. The diverse cast and settings provide excellent cross-cultural exposure and empathy development as players experience life through wildly different protagonists.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
Live A Live (ライブ・ア・ライブ) is a RPG video game published by SquareSoft released on September 2nd, 1994 for the SNES. The game was directed by Takashi Tokita, known for his work in Final Fantasy IV and Chrono Trigger.