
FPS Control Fighting Game Test
LumiScore
out of 100
Appropriate for most ages with parental supervision
Attention
Croissance
35/100
En développement
Valeur de croissance
Risque
1/100
FAIBLE
Modèles d'engagement
Conseil de parent expert
Encourage your child to focus on learning new attack combinations and developing quick reflexes. Discuss strategies for winning and losing gracefully, emphasizing good sportsmanship.
Principales compétences développées
Domaines de développement
Ce que votre enfant développe
This game helps develop hand-eye coordination, fine motor skills, and reaction time through engaging combat mechanics. It also encourages strategic thinking and problem-solving to master different attack combinations.
Conformité réglementaire
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À propos de ce jeu
I wanted to make a fighting game but with controls similar to that of a first person shooter (so stuff like WASD and moues) and I also wanted to test doing animation systems so i made this in three days (ty tach and sheath) Use different combinations of buttons to attack in different ways, all attacks need either Q or E and Left or Right click. ControlsA and D to move left and right Space to jump Small Punch - Hold Left Click and Q Big Punch -Hold Left Click and ESmall Kick - Hold Right Click and QBig Kick - Hold Right Click and ESmall Jump Punch - Jump + Hold Left Click and QBig Jump Punch - Jump + Hold Left Click and ESmall Jump Kick - Righ t+Hold Left Click and QBig Jump Kick - Right + Hold Left Click and E Sprites for the character are those of Sakura from Street Fighter Alpha Three for the GBA and belong to whoever owns them.