
STEINS;GATE 0
LumiScore
Croissance
45/100
Valeur de croissance
- Pensée critique
- Mémoire et attention
- Lecture et langage
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Use chapter completion as session endpoints
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— Réussit le test
Multiple named female characters discuss science, artificial intelligence, and time travel throughout the narrative.
Conseil de parent expert
The chapter structure provides natural 30-60 minute story arcs that make excellent stopping points. This allows your teen to fully engage with the complex narrative without interruption while preventing marathon sessions. Discuss the time travel concepts and ethical dilemmas together to enhance critical thinking and create meaningful conversations about consequences and responsibility.
Ce que votre enfant développe
STEINS;GATE 0 is an exceptional visual novel that offers outstanding cognitive benefits through its complex narrative structure. The game excels in critical thinking (5/5) as players must track multiple timelines, understand cause-and-effect relationships across different world lines, and make strategic phone decisions. Memory and attention (5/5) are heavily engaged as the story requires remembering characters, events, and their relationships across branching narratives. Reading comprehension (5/5) is core to the experience with extensive dialogue and scientific concepts. The game promotes ethical reasoning (5/5) through difficult moral choices about altering time and the consequences of those actions. Problem-solving (4/5) comes from determining which phone interactions lead to desired story outcomes. The themes of artificial intelligence, quantum physics, and emotional trauma provide opportunities for learning transfer (3/5) to real-world concepts. The story also develops empathy (4/5) through deeply developed characters facing genuine emotional struggles.
Conformité réglementaire
Touchez un badge pour en savoir plus. Gris = non encore évalué.
À propos de ce jeu
A new story in the critically-acclaimed STEINS;GATE series. From the depths of despair--explore a whole new world line.