
United Legends
LumiScore
out of 100
Appropriate for ages 10+ with parental supervision
Utveckling
63/100
Bra
Utvecklingsvärde
Risk
49/100
MÅTTLIG
Engagemangsmönster
Obs
Föräldratips
Parents should be highly aware of the game's explicit nationalistic themes and the potential for a highly competitive and emotionally charged social environment. The game's design encourages continuous engagement through its reward systems and social obligations within player groups. It is crucial to monitor your child's emotional responses to wins and losses, discuss the game's nationalistic messaging, and set clear boundaries for playtime.
Fördelar
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
Vad ditt barn utvecklar
United Legends offers significant cognitive benefits, particularly in strategic thinking, problem-solving, and adaptive challenge through its real-time PVP card battles and deck-building mechanics. The game also fosters teamwork and communication within player 'gangs' through cooperative features like card trading and friendly battles, promoting positive social interaction within these groups.
Risker
Varierande belöningar, 'streaks', FOMO-händelser och andra mekanismer för att öka engagemanget
Köp i appar, "pay-to-win"-element och uppmaningar att spendera pengar
Sociala förpliktelser, giftig tävlingskultur, interaktion med främlingar
Våld, språkbruk och andra innehållsfaktorer – sammanhanget beror på ålder
Risker med innehåll visas separat och påverkar inte speltidsrekommendationen.
Ideologiskt innehållFörekomst av propaganda, nationalistisk vinkling eller starkt ideologiskt innehåll. 0=neutralt, 3=tungt. Endast visning – påverkar inte tidsrekommendationen.KRAFTIG
The game heavily promotes nationalistic themes, encouraging players to 'defend their country' and 'represent your country with honor' in a 'war game'. The marketing explicitly states 'it is not really a game' if you have ancestral pride, tying gameplay directly to national identity and duty.
Att ha koll på
The game presents notable risks, primarily from its heavy nationalistic propaganda and intense social-emotional pressures. Its design strongly ties player identity and self-worth to national pride and in-game performance, leading to high social comparison and competitive toxicity in PVP and leaderboard climbing. While lacking direct monetization, the game employs strong dopamine manipulation through variable rewards from earning and stealing cards, infinite play loops, and escalating commitment to continuous progression and gang participation, designed to maximize engagement.
Identifierade taktiker
✓ Inga manipulativa taktiker upptäckta
Regelefterlevnad
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