
Harvest Moon 64 (1999)
LumiScore
out of 100
Appropriate for ages 10+ with parental supervision
Achtung
Wachstum
49/100
Entwicklungsfähig
Wachstumswert
Risiko
6/100
GERING
Nutzungsmuster
Eltern-Profi-Tipp
Harvest Moon 64 offers a peaceful and engaging experience that can teach children about responsibility, planning, and the cycles of nature. Encourage your child to set their own goals and manage their in-game time effectively to prevent excessive play. Discuss the concept of delayed gratification as they work towards larger farm improvements or relationship milestones. This game can also be a good starting point for conversations about economics and animal care.
Top-Fähigkeiten, die entwickelt werden
Entwicklungsbereiche
Was dein Kind entwickelt
Harvest Moon 64 is a charming farm simulation game that encourages long-term strategic thinking, resource management, and planning. Players develop problem-solving skills as they decide what crops to grow, how to raise livestock, and how to manage their time and finances. The game also fosters empathy through interactions with townspeople and caring for animals, and provides a gentle introduction to economic principles. The open-ended nature of the gameplay allows for creativity in farm design and personal goals.
Rechtliche Vorgaben
Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.
Über dieses Spiel
Harvest Moon 64, released in Japan as Bokujō Monogatari 2 (牧場物語2), is a farm simulation video game developed by Victor Interactive Software and published by Natsume for the Nintendo 64 video game console, and the third game in the Story of Seasons series (following Harvest Moon GB). It was first released in Japan on February 5, 1999, and was later released in North America on December 22, 1999.