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Dragon Ball Z: Supersonic Warriors

Review · Fighting · Game Boy Advance

Dragon Ball Z: Supersonic Warriors

Reviewed: 09 May 2026

Game Boy Advance

Arc System Works · 2004

Ludograph rating

C

Mixed

54 /100

Dragon Ball Z: Supersonic Warriors is a fighting game that enhances hand-eye coordination, reaction time, and problem solving through fast-paced combat with cartoon violence.

06010030BenefitLow riskB 37 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

37

Risk (RIS)

3

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.07
B3Motor
0.65

Dragon Ball Z: Supersonic Warriors enhances hand-eye coordination, reaction time, and strategic thinking through fast-paced fighting mechanics. Players learn to adapt to different character abilities and develop critical thinking skills to counter opponents' moves.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game features cartoon violence typical of the Dragon Ball Z franchise, with characters engaging in combat. There is a minor risk of competitive toxicity due to the fighting game genre, and potential for social comparison for players focusing on competitive rankings or skills.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Dragon Ball Z: Supersonic Warriors safe for kids?

Ludograph gives Dragon Ball Z: Supersonic Warriors a rating of 54/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Dragon Ball Z: Supersonic Warriors appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Dragon Ball Z: Supersonic Warriors, based on benefits, risks, and content review.

How long should kids play Dragon Ball Z: Supersonic Warriors?

Our session recommendation for Dragon Ball Z: Supersonic Warriors is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Dragon Ball Z: Supersonic Warriors?

The game features cartoon violence typical of the Dragon Ball Z franchise, with characters engaging in combat. There is a minor risk of competitive toxicity due to the fighting game genre, and potential for social comparison for players focusing on competitive rankings or skills.