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Dragon's Crown

Review · Action · PlayStation 3 · PS Vita

Dragon's Crown

Reviewed: 17 May 2026

PlayStation 3 · PS Vita

Atlus U.S.A · 2013

Ludograph rating

C

Mixed

54 /100

06010030BenefitLow riskB 38 · R 8
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

8

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.03
B3Motor
0.45

Dragon's Crown is an engaging 2D action RPG that offers a rich fantasy world and a compelling quest to retrieve the stolen 'Crown of the Dragon' and find the missing King. Players can choose from six diverse character classes, each with unique combat styles, encouraging strategic thinking and problem-solving through combat combinations and equipment optimization. The game promotes spatial awareness through labyrinthine dungeon exploration and develops critical thinking skills in managing resources and adapting to challenges. The narrative and character descriptions also contribute to reading and language development.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.00

The game presents mild compulsion-loop design through variable rewards from treasure chests, which require identification in town, potentially creating a loop of engagement. There's also a mild risk of escalating commitment due to the pursuit of equipment improvement and trophies. Content risks include moderate fantasy violence against monsters and potentially mild sexual content and language, consistent with its 'T' ESRB rating. However, it has no monetization risks, social risks, or explicit manipulative infinite play mechanics.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.33
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Dragon's Crown safe for kids?

Ludograph gives Dragon's Crown a rating of 54/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Dragon's Crown appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Dragon's Crown, based on benefits, risks, and content review.

How long should kids play Dragon's Crown?

Our session recommendation for Dragon's Crown is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Dragon's Crown?

The game presents mild compulsion-loop design through variable rewards from treasure chests, which require identification in town, potentially creating a loop of engagement. There's also a mild risk of escalating commitment due to the pursuit of equipment improvement and trophies. Content risks include moderate fantasy violence against monsters and potentially mild sexual content and language, con