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Journey of a Roach

Review · Adventure · macOS · iOS · PC

Journey of a Roach

Reviewed: 01 May 2026

macOS · iOS · PC · Linux

Daedalic Entertainment · 2013

Ludograph rating

C

Mixed

54 /100

Journey of a Roach is an adventure puzzle game that builds problem-solving and spatial awareness through unique crawling mechanics.

06010030BenefitLow riskB 37 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

37

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.13
B3Motor
0.20

Journey of a Roach offers a unique and engaging point-and-click adventure that stimulates problem-solving, spatial awareness, and critical thinking through its innovative crawling mechanic and puzzle design. The charming protagonists and humorous, non-verbal storytelling create an atmospheric and bizarre post-apocalyptic world for players to explore.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks, with no monetization pressures, social risks, or significant compulsion-loop design. Content risks are low, primarily thematic elements of a post-apocalyptic setting.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Journey of a Roach safe for kids?

Ludograph gives Journey of a Roach a rating of 54/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Journey of a Roach appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Journey of a Roach, based on benefits, risks, and content review. That is more lenient than ESRB T: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Journey of a Roach?

Our session recommendation for Journey of a Roach is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Journey of a Roach?

The game presents minimal risks, with no monetization pressures, social risks, or significant compulsion-loop design. Content risks are low, primarily thematic elements of a post-apocalyptic setting.