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Marvel vs. Capcom: Infinite

Review · Action · Xbox One · PlayStation 4 · PC

Marvel vs. Capcom: Infinite

Reviewed: 09 May 2026

Xbox One · PlayStation 4 · PC

Capcom · 2017

Ludograph rating

C

Mixed

54 /100

Marvel vs. Capcom: Infinite is a fighting game that builds strategic thinking, reaction time, and problem solving, but contains cartoon violence.

06010030BenefitLow riskB 40 · R 19
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

40

Risk (RIS)

19

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.20
B3Motor
0.55

Marvel vs. Capcom: Infinite offers a challenging fighting game experience that can enhance strategic thinking, reaction time, and problem-solving skills. The game encourages players to learn and adapt to different character matchups and Infinity Stone mechanics.

Design risks

R1Compulsion-loop pressure
0.30
R2Monetization
0.00
R3Social risk
0.22

The primary risks in Marvel vs. Capcom: Infinite are related to potential competitive toxicity in online play and the general themes of violence inherent in a fighting game. While not explicitly monetized, the game does have a character pass that could lead to feelings of needing to purchase additional content.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Marvel vs. Capcom: Infinite safe for kids?

Ludograph gives Marvel vs. Capcom: Infinite a rating of 54/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Marvel vs. Capcom: Infinite appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Marvel vs. Capcom: Infinite, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play Marvel vs. Capcom: Infinite?

We don't publish a daily session budget for Marvel vs. Capcom: Infinite: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Marvel vs. Capcom: Infinite?

The primary risks in Marvel vs. Capcom: Infinite are related to potential competitive toxicity in online play and the general themes of violence inherent in a fighting game. While not explicitly monetized, the game does have a character pass that could lead to feelings of needing to purchase additional content.