Review · Action · Xbox One · PC · PlayStation 4
Tom Clancy's Rainbow Six Siege
Reviewed: 30 Apr 2026
Xbox One · PC · PlayStation 4 · Xbox Series S/X · PlayStation 5
Ubisoft · 2015
Ludograph rating
C
Mixed
54 /100
Tom Clancy's Rainbow Six Siege is a tactical shooter that builds problem-solving, spatial awareness, and strategic thinking, with potential for social toxicity.
Growth (BDS)
66
Risk (RIS)
54
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.68 | |
| B2 | Social-emotional | 0.53 | |
| B3 | Motor | 0.80 | |
Tom Clancy's Rainbow Six Siege promotes strong problem-solving, strategic thinking, and teamwork skills through its intense tactical gameplay. Players must communicate effectively and adapt to changing situations, fostering cognitive flexibility and collaborative abilities.
Design risks
| R1 | Compulsion-loop pressure | 0.80 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.72 | |
The game's competitive nature and emphasis on player ranks can lead to social comparison and competitive toxicity. The realistic violence and potential for prolonged play sessions due to compelling match structures are also considerations for parental guidance.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.