
Three Kingdoms: Raja Chaos
LumiScore
out of 100
Appropriate for ages 7+ with parental supervision
Wachstum
43/100
Entwicklungsfähig
Wachstumswert
Risiko
18/100
GERING
Nutzungsmuster
Achtung
Eltern-Profi-Tipp
This game can be a good way to engage with history and strategy. Encourage your child to take breaks and discuss the historical context presented in the game. Pay attention to how they interact within their guild and manage their time in the game.
Vorteile
Top-Fähigkeiten, die entwickelt werden
Entwicklungsbereiche
Was dein Kind entwickelt
Three Kingdoms: Raja Chaos offers a strategic and engaging experience for players interested in historical simulation and city-building. It encourages strategic thinking, resource management, and cooperative play through guild mechanics. Players can develop problem-solving skills by managing their city, recruiting heroes, and engaging in tactical battles. The game also fosters social interaction and teamwork through its guild system, promoting communication and collaboration to achieve common goals.
Risiken
Variable Belohnungen, Streaks, FOMO-Events und andere Mechanismen zur Spielerbindung.
In-App-Käufe, Pay-to-Win-Elemente und Kaufaufforderungen.
Sozialer Druck, toxischer Wettbewerb, Kontakt zu Fremden.
Gewalt, Kraftausdrücke und andere Inhaltsfaktoren – der Kontext ist altersabhängig.
Inhaltsrisiko wird separat angezeigt und beeinflusst die Zeitempfehlung nicht.
Ideologische InhalteVorhandensein von Propaganda, nationalistischer Rahmung oder starken ideologischen Inhalten. 0=neutral, 3=stark. Nur zur Anzeige – beeinflusst die Zeit-Empfehlung nicht.GERING
Presents a singular view of Chinese history and unification.
Worauf du achten solltest
The game's focus on a single historical narrative may limit exposure to diverse perspectives. While not directly monetized, the game's design, particularly the 'recruit Heroes' and 'Upgrade and Evolve Your Heroes to get more power' mechanics, could potentially lead to engagement patterns similar to games with gacha mechanics, even without direct monetary cost. The competitive nature of occupying cities with other warlords could also create social comparison risks.
Erkannte Taktiken
✓ Keine manipulativen Taktiken erkannt.
Detaillierte Bewertungen
Scored today · Methodology v1.1 · 49-dim rubric · Last updated today
BDS — Benefit Score
Kognitiv ×0.50 + Sozial ×0.30 + Motorisch ×0.20
43/100
RIS — Risk Score
Dopamin ×0.45 + Monetarisierung ×0.30 + Sozial ×0.25
18/100
Rechtliche Vorgaben
Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.