LumiKin
Metacritic 78

Battle Academy 2: Eastern Front

Slitherine Software|2014StrategyBoard Games

LumiScore

69/ 100
BON
120+ min/jour recommandés

Croissance

55/100

Valeur de croissance

  • Résolution de problèmes
  • Pensée stratégique
  • Pensée critique

Risque

FAIBLE

Modèles d'engagement

Très peu de pression pour dépenser ou jouer excessivement.

Attention

💸 Coût mensuel: Gratuit

Conseil de parent expert

Set up a 'mission debriefing' routine where your child explains their tactical decisions after completing each battle, helping them articulate their strategic thinking and learn from both victories and defeats.

Principales compétences développées

Résolution de problèmes5/5
Pensée stratégique5/5
Pensée critique5/5
Orientation spatiale4/5
Mémoire et attention4/5

Domaines de développement

Cognition?Résolution de problèmes, conscience spatiale, pensée stratégique, créativité, mémoire et transfert des apprentissages. Pondéré à 50 % du score de bénéfice.
76
Socio-émotionnel?Travail d'équipe, communication, empathie, régulation émotionnelle et raisonnement éthique. Pondéré à 30 % du score de bénéfice.
40
Motricité?Coordination œil-main, motricité fine, temps de réaction et activité physique. Pondéré à 20 % du score de bénéfice.
25
Score Bénéfice Global (BDS)55/100

Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.

Équilibre des genres
0/3
Diversité ethnique
1/3

Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.Échoue au test

WWII tactical combat game with minimal character development or dialogue; no identifiable female characters in meaningful roles

Conseil de parent expert

This reflection practice strengthens metacognition, critical analysis, and communication skills while helping you monitor their engagement with the historical war content and ensure they're contextualizing it appropriately.

Ce que votre enfant développe

Battle Academy 2: Eastern Front is an exemplary deep strategy game that exercises high-level cognitive skills. At its core are problem-solving (5/5) and strategic thinking (5/5) – players must analyze complex battlefield situations, manage resources, position units tactically, and anticipate enemy movements across turn-based scenarios. Critical thinking (5/5) is equally essential as players evaluate trade-offs, assess risks, and adapt plans based on evolving circumstances. The game offers strong spatial awareness (4/5) through hex-based terrain navigation and line-of-sight mechanics, while memory and attention (4/5) are engaged through tracking multiple unit capabilities, ammunition states, and mission objectives. Learning transfer (4/5) is notable as players develop transferable skills in resource management, risk assessment, and systematic thinking. The adaptive challenge (4/5) scales well through progressive campaigns and customizable skirmish settings. Creativity (3/5) emerges in finding novel tactical solutions, though constrained by historical realism. The cooperative multiplayer mode provides genuine teamwork (3/5) and communication (3/5) opportunities as players coordinate strategies. This is a thinking person's game that rewards patience, planning, and careful analysis – ideal for developing executive function skills in older children and teens interested in history and strategy.

Base: InconnuMensuel: GratuitTemps de jeu: ~4hÉvalué avr. 2026

Conformité réglementaire

Touchez un badge pour en savoir plus. Gris = non encore évalué.

Comparer ce jeu

À propos de ce jeu

Sequel to its successful predecessor, Battle Academy 2 moves the action east – to the bloodied plains of Mother Russia. When a gritty new look, great new features, and random mission generation meet battle-proven gameplay you can be sure of a strategy classic!